Do you remember when the first Super Mario Bros. came out for the NES, or when Street Fighter II: Champion Edition came out in the Arcades, or when Super Metroid came out on the SNES, and rocked the living daylights out of us and we actually didn't care that much how much a game was detailed back then?
If you're wondering where it went, look just outside a game developer's office, right next to the garbage bin, you'll see that once marvelous idea put to waste.
Now, you may be wondering why I'm trashing on next-gen games, but believe me, the extra effort put in put details isn't much worth it anymore, because even if you come bitching at me saying:
Hey asshole, you're trashing the wave of the future. You haven't tried those games out yet.To be humble and honest, I really don't give a shit about what you say, because I grew up in the 90's, and you my friend, do not know shit of what you're talking about quality gaming. If you really want to know gaming glory, try and step back into the Atari 2600 days, where the simplest, 4-bit graphics were at it's peak, so fuck off if you don't know what you're talking about, and go crawl back to your cave or where ever you came from... Asshole. -_-
Sure, the textures weren't state-to-the-art back then, but as they say: "Better textures don't make a better game."
Street Fighter, Final Fantasy, Metal Gear Solid, Super Mario, Mortal Kombat, Sonic the Hedgehog, Tetris, Final Fight, Contra, Castlevania, Kid Icarus, The Legend of Zelda, Kirby, Samus and tons and tons of great games/characters came before all this new-gen thing you call "best gaming ever."
The End.
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